[Wii] Newo Sky v1.0

Avatar du membre
Messages : 8538
Enregistré le : 07 août 2007 9:04
Localisation : Maubeuge

[Wii] Newo Sky v1.0

Message par Cid2Mizard » 02 oct. 2017 17:41


Owen propose la version 1.0 de "Newo Sky", simulateur de paysage généré de manière procédurale pour la nintendo Wii.

Newo Sky is a procedurally generated landscape demo/walking simulator. First released for the GBAtemp Bounty 2017 #1. In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

The project is roughly 2 years of tinkering around with simplex noise and watching tonnes of videos related to procedural generation. It runs well most of the time but I have yet to add collision or any sort of gameyness to it because just the simple act of getting the procgen working was a hair pulling activity for me.

If you want to see more screenshots drop me a email - I have tonnes. Too bad they max out at 640x430. Hopefully this project inspires someone and people find it entertaining if even just for a little bit.


Procedurally generated landscape and planet map
randomize colour option
Auto walk and Auto Planet
Lowpoly environment with lakes, rain, trees, buildings, rocks, grass, orbiting planets, stars and solar systems.
Background music: "Like Clockwork" by Birds of Paradise

How to play

With the Wiimote horizontally. Dpad moves, 1 shows the planet selection screen and 2 randomizes the colours of the current planet. In the planet selection screen the Dpad allows you to move a cursor that selects another planet once it comes in contact. Press 1 again to exit the planet select menu. The + button brings up the game menu option.

All controls work for first player only. Wiimote horizontal.
Téléchargement :
Newo Sky v1.0.zip

Source : wiibrew.org


Retourner vers « HOMEBREWS WII »